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Salem beta starts in April so let's burn a witch (Destructoid)
Free-to-play MMOs are a dime a dozen these days, so I wouldn't blame you if
_Salem_ had escaped your notice. It's a shame if it has, though. Set in a
bizarre version of pilgrim-infested New England, this cute, gothic MMO gives
players the task of etching out a living in the harsh wilderness of the New
World. You can craft, farm and build using a system inspired by 17th century
alchemy as well as fight all manner of beasties based on the folklore of the
time.
Paradox Interactive and the developer, Seatribe, have announced the Beta for
the end of April. You can sign up now for a chance to take an early look.
There's already been a bunch of videos and developer diaries which should give
you a good idea what to expect, the latest one -- dealing with the wilderness
-- went up today.
While the presentation certainly makes it stand out, I'm more interested in
the permadeath mechanics; something that has gone out of fashion in recent
years, as pandering to player power fantasies has pushed survival and
challenge out of the way. Although you can kill other players and even steal
their ...
Destructoid